MODELER – LEAD — 建模师 – 组长

Contract(合同工)
Kuala Lumpur(吉隆坡)
6年 之前发布

A Modeler is required to construct computer generated models of any item required for a CG project. This can range from creatures and characters through to rigid body, mechanical objects like cars and helicopters.

To do this role, the candidate will need to:

  • be able to think in 3D spatial terms
  • be able to follow design reference accurately and work in a range of styles
  • be able to create moderate to complex and organic models
  • be able to model characters, props and environments, working to a good level of finish, if required
  • have good drawing skills, including use of light and shadow, along with a good understanding of anatomy
  • have a strong sense of scale, form, weight and volume
  • have a good understanding of modelling with either Polygons or NURBS (Non-uniform rational basis spline)
  • be able to do UV mapping
  • have good problem-solving skills, communicate well and work as a part of a team
  • be able to take direction and be willing to address constructive feedback
  • be able to function as team leader, mentoring and developing the talent working with them
  • be able to deliver on schedule, working calmly and efficiently under pressure
  • show respect for the procedures and requirements of a particular studio, production or pipeline

 

建模师需要利用计算机制作各种CG模型所需的模块。制作对象涵盖广泛,包括贴图、角色塑造、刚体模拟、汽车和直升飞机等机械对象。

应聘条件:

  • 能够以3D空间分析方法进行思考
  • 精确模仿参考设计,擅长于多种风格制作
  • 擅长制作复杂的有机模型
  • 善于角色模型制作、道具制作和环境模拟,若需,能够独立完成所有工作
  • 具备较强的手绘能力,包括光影的使用,并对解剖学有一定了解
  • 对规格、形式、体重和体积量有较强的感觉
  • 对建模有深入了解,掌握Polygons多边形建模方法和NURBS曲面建模方法 (曲面的非均匀有理B样条)
  • 能够使用UV材质贴图
  • 善于解决工作中的难题,良好的沟通能力和较强的团队协作精神
  • 起到带头作用,解决建设性反馈
  • 能够按进度完成项目,面对压力,沉着稳定、高效完成任务
  • 尊重流程、特殊工作室需求、制作或线性流程中的需求

职位描述

工作分类Senior

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